From 2012-2023
Publications
/JOURNAL
May 2022.
Human-supervised clustering of multidimensional data using crowdsourcing,
Butyaev, Alexander, Drogaris, Chrisostomos, Tremblay-Savard, Olivier, and Waldispühl, Jérôme Royal Society Open Science, 9, pages 211189/JOURNAL
May 2022.
When Citizen Science meets Teaching: A storified citizen science computer game to teach and contribute to genomic data analysis,
Drogaris, Chrisostomos, Butyaev, Alexander, Nazarova, Elena, Patel, Harsh, Singh, Akash, Kadota, Brenden, and Waldispühl, Jérôme bioRxiv, Cold Spring Harbor Laboratory, May, 2022./JOURNAL
September 2020.
Nature Biotechnology volume 38, pages 1124–1126 (2020)
Leveling up citizen science,
Waldispühl, Jérôme, Szantner, Attila, Knight, Rob, Caisse, Sébastien, and Pitchford, RandyNature Biotechnology volume 38, pages 1124–1126 (2020)
/JOURNAL
2019.
bioRxiv, 2019.
3DGV: Immersive Exploration of 3D Genome Structures using Virtual Reality
Zhang, Eric, Drogaris, Chrisostomos, Gédon, Antoine, Sossin, Aaron, Faraj, Rajae, Chen, Haifen, Cyr, Yan, Majewski, Jacek, Blanchette, Mathieu, and Waldispühl, JérômebioRxiv, 2019.
/JOURNAL
March 2018
PLoS Comput Biol 14, pages e1005955, 03, 2018
Ten simple rules to create a serious game, illustrated with examples from structural biology.
Baaden, Marc, Delalande, Olivier, Ferey, Nicolas, Pasquali, Samuela, Waldispühl, Jérôme, and Taly, AntoinePLoS Comput Biol 14, pages e1005955, 03, 2018
/JOURNAL
October 2018.
Nature Biotechnology volume 36, pages 820–828 (2018)
Deep learning is combined with massive-scale citizen science to improve large-scale image classification,
Devin P Sullivan, Casper F Winsnes, Lovisa Åkesson, Martin Hjelmare, Mikaela Wiking, Rutger Schutten, Linzi Campbell, Hjalti Leifsson, Scott Rhodes, Andie Nordgren, Kevin Smith, Bernard Revaz, Bergur Finnbogason, Attila Szantner & Emma LundbergNature Biotechnology volume 36, pages 820–828 (2018)
/JOURNAL
July 2017.
bioRxiv, Cold Spring Harbor Labs Journals, pages 156141, 2017.
Science Game Lab: tool for the unification of biomedical games with a purpose,
Good, Benjamin, Santini, Sarah, Wallace, Margaret, Fortugno, Nicholas, Szeder, John, Mooney, Patrick, Waldispühl, Jérôme, Tsueng, Ginger, and Su, Andrew IbioRxiv, Cold Spring Harbor Labs Journals, pages 156141, 2017.
/CONFERENCE
September 2017.
In Proceedings of the Fifth AAAI Conference on Human Computation and Crowdsourcing (HCOMP 2017), 2017.
Lessons from an online massive genomics computer game,
Singh, Akash, Ahsan, Faizy, Blanchette, Mathieu, and Waldispühl, JérômeIn Proceedings of the Fifth AAAI Conference on Human Computation and Crowdsourcing (HCOMP 2017), 2017.
/JOURNAL
January 2016.
Massively Multiplayer Online Science,
Attila Szantner Levelling Up: The Cultural Impact of Contemporary Video games/JOURNAL
October 2016.
Collaborative Solving in a Human Computing Game Using a Market, Skills and Challenges,
Tremblay-Savard, Olivier, Butyaev, Alexander, and Waldispühl, Jérôme
In Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, ACM, pages 130-141, 2016.
/CONFERENCE
2015.
In Proceedings of the 20th Pacific Symposium on Biocomputing, pages 330-41, 2015.
Crowdsourcing RNA structural alignments with an online computer game,
Waldispühl, Jérôme, Kam, Arthur, and Gardner, Paul PIn Proceedings of the 20th Pacific Symposium on Biocomputing, pages 330-41, 2015.
/MISC
September 2014.
In “La Recherche”, 491, pages 46-51, September, 2014.
Un jeu pour faire avancer la génétique,
Waldispühl, JérômeIn “La Recherche”, 491, pages 46-51, September, 2014.
/JOURNAL
October 2013.
Genome Biol, 14, pages R116, October, 2013.
Open-Phylo: a customizable crowd-computing platform for multiple sequence alignment,
Kwak, Daniel, Kam, Alfred, Becerra, David, Zhou, Qikuan, Hops, Adam, Zarour, Eleyine, Kam, Arthur, Sarmenta, Luis, Blanchette, Mathieu, and Waldispühl, JérômeGenome Biol, 14, pages R116, October, 2013.
/JOURNAL
March 2012.
PLoS One, 7, pages e31362, March, 2012.
Phylo: a citizen science approach for improving multiple sequence alignment,
Kawrykow, Alexander, Roumanis, Gary, Kam, Alfred, Kwak, Daniel, Leung, Clarence, Wu, Chu, Zarour, Eleyine, {Phylo players}, Sarmenta, Luis, Blanchette, Mathieu, and Waldispühl, JérômePLoS One, 7, pages e31362, March, 2012.
From 2021
Talks
/TALK
January 28, 2021.
“Borderlands Science”, Talk at Amazon “Voice of the Customer”.
Seminar series (with Attila Szantner and Jonathan Moreau-Genest)./TALK
February 5, 2021.
“Borderlands Science”.
Invited short talk at the 31st edition of Soup & Science./TALK
May 3, 2021.
“Le potentiel des jeux en ligne pour les sciences participatives”.
Invited talk at the 88e congrès de l’ACFAS “Engagement des Québécois et des Québécoises en sciences : pratiques multiformes”./TALK
May 13, 2021.
“On the Border: Where Science Meets Gaming”.
Invited online webinar organized by The Royal Canadian Institute for Science (with Gabriel Richard, Sarah Hays, and Nikki Stout)./TALK
July 13, 2021.